Narrative Design

City-Builders in Motion

A long-ish essay on City Builder Games and how there are certain aspects of it that I would dearly love to implement or see implemented in future iterations of the genre.

Image by Mikhail Nilov.

NAR – a card game

A deceptively simple card game. This is more of a game design than a narrative design project.

Image by Bernd Hildebrandt from Pixabay.

The Road to Gondolin

A draft version of The Road to Gondolin‘s prologue. This is the first instalment of three games which will relate the story of Tuor as shown in Tolkien’s Silmarillion.

“Ulmo appears before Tuor” by Fabio Leone.

The Fall of Gondolin

A storyboard for a game based on Tolkien’s unfinished tale of Gondolin.

“Gondolin” by Kenneth Sofia.

Shadows Under Elms

A quest set in the Forgotten Realms.

Takes approximately 15 – 45 minutes to play.

Image by Susann Mielke.

Play Fetch!

A small story about a dog, a horse and some mischief.

Takes approximately 5 – 10 minutes to play.

Stellaris Events

Two quests for Stellaris.

Takes approximately 5 minutes to play.

Caligula’s Baby

A small quest for Crusader Kings II.

Takes approximately 2 minutes to play.

Three Hands in the Fountain

A small quest for Imperator: Rome.

Takes approximately 2-5 minutes to play.

“The Course of the Empire: The Consummation (1836)” by Thomas Cole.

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